AI Insights · Timothy · September 2022
Top Survival Games in Mexico Q3 2022: Unified Platform Performance
Discover the performance trends for the top 5 survival games in Mexico during Q3 2022, based on data from Sensor Tower.
The third quarter of 2022 saw notable trends in the performance of the top 5 survival games on a unified platform in Mexico. Here, we break down the weekly downloads, revenue, and active users for each game, as reported by Sensor Tower.
Last Day on Earth: Survival experienced fluctuations in its weekly revenue, peaking at around $12.4K in mid-August before declining to approximately $8K by the end of September. Weekly downloads showed a similar pattern, reaching a high of 11.3K in late August and then decreasing to around 7.3K. Active user trends remained relatively stable, peaking at 55.1K in late August and gradually declining to 43.7K by the end of the quarter.
Frostborn: Coop Survival saw a steady decline in both weekly revenue and downloads. Revenue peaked at around $5.4K in mid-July but dropped to approximately $1.9K by the end of September. Downloads followed a similar downward trend, starting at 619 and falling to 404. Active users mirrored these trends, peaking at 2.3K in early August and ending the quarter at around 1.5K.
Poppy Playtime Chapter 2 had a strong start with a weekly revenue of $11K in its first week post-release in mid-August. However, this figure declined to around $2.1K by the end of September. Downloads also decreased from 2.6K in its first week to 839 by the end of the quarter.
Poppy Playtime Chapter 1 showed a consistent decline in both revenue and downloads throughout Q3 2022. Revenue started at approximately $5.5K at the end of June and fell to around $1.2K by the end of September. Downloads decreased from 2.4K to 851 over the same period. Active users dropped from 6K to 2.9K, reflecting the overall decline in engagement.
ARK: Survival Evolved exhibited a varied performance. Weekly revenue peaked at around $2.6K in early August before stabilizing at about $1.8K by the end of September. Downloads showed an upward trend mid-quarter, peaking at 13.8K in early August, and then stabilizing around 9.3K. Active users remained relatively high, peaking at 63K in early August and maintaining a stable level around 51K by the end of the quarter.
For more detailed insights and data on the performance of these games, visit Sensor Tower.